《三生三世枕上书完整版》
类型:恐怖 动作 微电影 地区:加拿大 年份:2000
主演:鲍勃·克莱德宁 娜塔莎·埃斯卡 罗兰·巴克三世 凯特琳·麦克米伦 Kimberli Flores Carlo Mendez 朱莉·博斯特
导演:埃米·谢尔曼-帕拉迪诺 丹尼尔·帕拉迪诺
更新:2026-01-16 16:54:42
简介:[2□24.07.0216:03:06]OpenGLEx□ens□ons:GL_OES_depth□4,GL□□NGL□_stencil_te□tur□n□□GL_□XT_dept□□□lamp,□□_□V□shader_noperspective□i□terpo□atio□,GL_CHR□MIUM□lose_context,GL_□N□□E_p□ogra□_□ache_control,GL_□□□□E_□n□tanced_arrays,GL_EXT_disj□int_time□_query,GL_EX□_tex□ure_t□p□□2□10_10_1□_REV,GL_CHR□M□UM_copy_co□pres□□d_texture,GL_OES_□□aw_eleme□ts_base_v□rtex,□L_EXT□blend_minmax,GL_E□T_texture□□ompressio□_dxt1,G□_NV_EGL_s□ream_c□n□um□r_external,GL_OES_E□□□image_exte□n□l,GL_O□S□□ompressed□E□C_RG11_□ns□□ned_textu□e,GL_OVR_mult□view,GL_OE□_□e□tex□array_o□ject,GL_EXT_in□tanced_arrays,G□_OES□texture_float,GL_□XT_base□ins□ance,GL_OE□_rgb8_r□ba8□GL□OVR_multiv□ew2,G□_□□□O□IUM_bin□_gener□tes_re□o□□c□,GL_ANG□E_renderabi□i□y□va□□□a□i□n□□□_OES_tex□ure_sten□il8,GL_A□G□E□□opy□tex□ure_3d,GL_□□T_c□ns□rvative_d□pth,GL_OES_compresse□_E□□_R□1_u□sign□d_texture□GL_OES_com□ressed_ETC2_p□□□h□hr□ughA_sRGB□_alpha□texture□GL_AN□□E_me□ory□si□e,GL_OES□c□□pressed□□AC_R□1_sig□ed□te□ture,G□_□NG□E_robust_cli□nt□mem□ry,GL_AMD_p□rf□rma□□e_monit□□,GL□OES□c□mpressed_EAC□R□11_signed_textu□e,GL_WEBG□_video_te□tur□,□L_EXT_te□ture_filter□an□sotro□ic,□G□□□□T□□lend_f□nc_e□te□□ed,GL□ANGLE_get_s□ria□ized□contex□_s□ring,GL_□NGLE_tran□□□□ed_□h□der□source,GL_OES_elem□□□_inde□_uint□GL_ANGLE_t□xture_compression_dxt□,□L_ANGLE□multi_dr□w,GL_ANG□E□shader_pixel_□o□al_stor□ge,G□_ANGLE□reques□_extension,GL_O□S_E□L_image,G□_ANGLE_ba□□_vert□□_base□i□s□anc□,GL□OE□□ge□_□r□gr□m_bina□y,GL_ANG□E_clip_cull_d□s□anc□,GL_□ES_draw□bu□fers_inde□ed□□L_□□T_p□lygon_□ffse□_clamp,GL_APP□□_c□i□_distanc□,GL_ANGLE_tex□ure_compressio□_dxt5,GL_OES_su□fac□less□c□ntext,GL_NV_pixel_buffer_object□GL_OES_EGL_image_ext□rnal_essl3,GL_EXT_color_buffer_float□G□_□V_f□a□□buff□r_blit,GL_EXT_render_snorm,G□_□□T_tex□ur□_c□m□ression_bptc,□L_EXT_□e□ture_compressio□_rgtc,GL□EXT_re□d_format_bgra,GL_CHROMIUM_bind_uni□□□m_loca□i□n,GL_EXT_draw_buffe□s_indexed,GL_EXT□map_buffer_ra□□e,GL_OES_textur□_border_clamp□□L_□ES_□ep□h32,G□□A□GLE_shader_pixel_local_st□rage_□ohere□□,GL_EXT_texture□format_□G□A8888,GL_EXT_robu□tn□ss,G□_OES_standard□derivatives,GL_□□GLE_get_te□_leve□_parameter,GL_EXT_tex□u□e_s□or□□e,GL_OES□textu□□_npo□,GL_ANGLE_□□amebu□f□r_multisample,GL_□XT_□npack□su□i□a□e,GL_ANGLE_provoking_vertex,G□_□H□OMI□M_copy□□exture□GL_E□T□texture□rg,GL_OES_co□pressed_ETC2_sRGB8_al□ha8_textur□,□L_ANG□E_base_vertex_base_in□tance_shader_builtin,GL_ANGLE_l□ssy_et□_decode,GL_E□T_text□re_c□mpres□ion_s3□c_s□□□,□L_OES_□b□_r□nd□r_mip□ap□GL_EXT_discard_framebuffer,G□_OE□_mapbuff□r,GL□OES_tex□ure_ha□f_f□oat_□inear,GL_EXT_clip□con□rol,G□_EXT□□ext□re_□o□de□_cla□□,G□_OES_shader_multisa□ple_inter□□lat□on,GL_EXT_shader_textu□e_lod,GL_EXT_textur□_mirror_□lamp□to_□dg□,G□_OES_pac□ed_depth_stenc□l,GL_ANGLE_□extur□_m□ltisam□le,GL□E□T_color_buffer□half_□loat,GL_OES_compresse□_E□C2_□unchthrough□_RGB□8□texture,GL_O□S_□exture_ha□□□float□GL_EXT□□ebug_label,GL_□NGLE_pack_r□verse_r□w_o□der,GL_EXT_dr□w_□u□fers,GL_□V□□ack□subimage□G□□OES_□□mpressed_ETC2_R□BA□□te□tur□,GL□EXT_EGL□ima□e_external_wrap_mo□es,GL□O□S_texture_float_line□□,GL_□XT_draw_□l□m□nts□ba□e_vertex,□L_EXT_sR□□,GL_□HROMIUM_sy□c□query,□L□□X□_□ul□i_draw_□n□□re□□,G□_KHR_parallel_shader_compile,G□_A□GLE_frame□□□fer_bli□□GL□EXT_float_blend,GL_EX□_multisampled_□e□der_to_texture,GL_EXT_text□r□_norm□6,□L_AN□□E_cli□nt_a□rays,GL_NV_□e□□e,GL□AN□LE□texture_u□ag□,GL_□X□_cl□p□cull_distance,G□_EXT_f□a□□depth,□L_ANGLE_m□ltiview□mu□tisample,GL_OES_compressed_ETC2_RG□□_□extu□e,GL_A□G□E_dept□_□extur□,G□_AN□LE_polygon□mode,GL_□XT_occ□usion_query_□oolea□,GL□EXT_de□□g_mark□□,GL_OES_comp□□ssed_ETC2_sRGB8□text□r□,GL_OES_sample_□ariable□,G□_K□R_debug[202□.07.0216:03:06]O□enGLExte□sions□GL_OES_depth24□GL_ANG□E_stencil_texturing,GL_E□T_de□t□□clamp,GL_N□□sh□der_noperspec□ive_i□ter□olation□GL_CHROMIU□_los□□□ontext,GL_ANGLE_progr□m_cache□contr□□,GL□ANGLE_ins□a□ced_a□ray□,GL_EXT□disj□i□□_□i□er□query,GL_EXT_t□xture_typ□_2_10_10_10_RE□,GL_CHROM□UM□copy_co□pre□sed_□□xture,GL_OES_draw_□lement□_base_□ertex,GL_□XT_blen□_□in□□x,□L_EXT_t□xtur□_□ompress□on_dxt1,GL_NV_EGL_stream_co□s□mer_external,GL_OE□_EGL_i□age_external,GL_O□□_com□ress□d_□AC_RG□1□u□signe□_te□ture,GL_□VR_multiview,GL_OES_ve□tex_array_□bject,GL_EXT_instanced_ar□a□s,G□_OES_texture_float,GL_□□□□□a□e_instance,GL□OES_rgb8□□gba8,G□_OVR_multiview□□GL_CHR□MIUM_bind_g□ner□tes_resour□□,□L_AN□LE_r□nde□□bilit□□vali□a□□□□,GL_OES_text□re_□tenci□8,□L_□□GLE_copy_t□xture_3d,GL_EXT□conser□at□□e_de□th,GL_OES_compr□□s□d_EAC□R11_uns□□ned□□e□ture,GL_O□□_c□mpressed_ETC2_pun□□t□r□ughA_s□G□8_alph□_text□re,GL_ANG□□_memory_size,□L_OES_comp□essed_EAC_R11□□igne□_texture,GL_ANGL□_robus□_client_memory,G□□□□D_performance_m□nitor□GL_O□S_compress□d□E□C_RG11_signed_text□re,GL_WE□GL_□□d□o_texture□GL_□XT_texture_fil□er_anis□tr□□ic,,GL_EXT_□l□nd_□unc_extend□□,GL_A□GLE_ge□_se□□alized_con□ext_st□ing,GL_ANG□E_tr□nslated_shader_source,GL_OES□el□ment_in□ex_uint,GL_ANGLE_texture_co□□re□sio□□□xt3□GL_A□GL□_multi_□□aw,G□_ANGLE_□h□d□□_p□xel_l□cal_□t□rage,G□_ANGLE_reque□t_extensi□n,GL□OES_E□□_ima□□,GL_A□GL□_ba□e_vertex_base_instance,GL_OE□_get_p□□gram_binary,GL_ANGLE_cl□p_cull□distance,G□_OES_□r□w_buffers_i□dexed,GL_EXT_p□□yg□n_o□fset_clamp□GL_APP□E□clip□dist□nce,GL□ANGLE_tex□ure_co□□ressio□_d□□5,GL□OES_surfac□le□s_□ontext,GL_NV□pixel_bu□fer_object□GL_□E□□EGL_image_external_essl3,GL_EX□_color□buff□r_float,□□_NV_frameb□□fer_b□it,GL_EXT_□ender□snorm,GL_EXT_te□□u□e_com□ress□o□_□ptc,GL_EXT_□exture_compression_rgtc,□L_EX□_read_f□□□□□_bg□a,GL_CHRO□I□M_b□nd_uni□orm□locati□n,GL_E□□_dra□_b□ffer□_index□d,GL_EX□□map_buff□r_ran□□□G□_OE□□textu□e_bo□der_clamp,GL_□ES_dep□h32,GL_ANGLE_shader_pixel_loc□□_stora□e_coherent,GL_EXT_t□□□ure□fo□mat_BGR□888□,GL_EX□_r□b□s□n□s□,GL_O□S_st□ndar□_deriva□ives,GL□A□□LE_get_tex_lev□l_paramet□r,GL_EXT_textur□_storage,GL□OES_texture□npo□,GL_ANGLE_□ra□ebuffer_□□lti□□mple,GL_EXT□unpa□k_s□bim□ge,GL_ANGLE_prov□king_ve□tex,□L_C□ROMIUM_copy_textur□,□L□EXT_textu□□_rg,GL_OES_c□mpr□sse□_ETC2_sRGB8_alpha8_textu□e,GL_AN□L□_base_□ert□x_base□ins□ance_shader_builtin,GL_ANGLE_l□ss□_etc_dec□de,GL_EX□_text□re_compression_s3□c_srgb,GL_OES_f□□_rend□r□m□pmap,G□_EX□_discard_fr□mebuffer,GL_OES□map□uffer,GL□OE□_te□tu□e_half_float_linea□,GL_□X□_clip_con□rol,□□_E□T_□e□ture_border_clamp,GL_O□S□□had□r_multis□□ple_i□terp□□a□ion,□L_E□T_shader□□exture_l□d,GL_EX□□t□xture_mirror_c□amp_to_□dge,GL_OES_pac□□d_□epth□stencil,□L_□□□LE_□exture_multisample,GL_EX□_□olor_buffe□_□□□□_float,GL_OES□compre□sed_□TC2□□unchth□ou□hA□RGBA□_texture,GL_OES_texture_ha□f_float,GL_□XT_d□bug_l□bel,GL_AN□□E□pack_rev□rse_row_□rder,GL_EXT□dr□w_b□□f□r□,GL_NV_pack_□ub□ma□e,GL_OES_compressed_E□□2_RGBA8_texture,□L_EXT_EGL_ima□e_externa□_wrap_mo□□s,□□□OE□_te□□ure_float□□i□ea□,GL□EXT_draw_elemen□s_b□se□vertex,□□_E□T_□RGB,GL_CHROMIUM_□□nc_q□ery,GL_EXT_□ulti□draw_□nd□r□ct,GL_KH□_p□ral□el_sha□er_□ompile,GL_ANGLE_framebuffer_blit,□L_EXT_□lo□t_b□e□d□GL_EXT_□ultisa□□led□render_to_te□□□re□GL_□X□_texture_norm16□GL□□NGLE□client_arrays,G□_NV_fence,GL_□NGLE_□□xtur□□usage,□L_□XT□cli□_cull_distan□e□GL_EXT_frag_□epth,GL_ANGLE□multiv□ew_mul□□sam□le,GL_O□S□com□re□sed□ETC2_RGB8□tex□ure,GL_ANG□E_depth_texture,GL_A□□LE_polygon_m□de,GL_EXT□o□clusion_query_□oole□n,□L_EXT_d□bug_□arker,GL_OE□_comp□e□□ed_ETC2_sRGB8□textu□□,GL_OE□_sample_variables,GL_K□R_deb□□[2024□07.0216:03□06]Open□LEx□ensions:GL□OES_depth□4,GL_□NGLE_□tencil_□exturi□g,GL_E□T_de□t□_clamp,□L_NV_s□a□□r_nope□spective_inte□polation,GL_C□ROMIUM_□ose_c□□text□GL_ANGL□_program_cac□e_con□rol,□L_ANGLE□ins□anced_arr□ys,GL□□X□_dis□oint_timer_query,GL□EXT_te□tur□_ty□e_2_10_□0_10_REV,GL□CHRO□IUM_copy□compre□sed_textu□e,GL_□ES_□raw_elem□nts_base_v□rtex,GL_EXT_blend_m□nmax,□L_EXT□tex□ure_compress□on_d□t□,GL_NV_EGL_str□am_cons□□er_exte□nal,GL□OES_EG□_i□age_ex□□r□al,GL_O□S_comp□ess□d_EAC_RG11_un□□gn□d_□extu□e,GL□OV□_multivie□,G□_OE□_□e□tex_ar□ay_o□jec□,□L_EXT_insta□ced_a□ray□,G□□OES_□extu□e_□loat,GL_EXT_b□se□inst□nce□GL□□ES_□gb8_rgba8,□L_OVR_□u□tivi□w2,GL_CHROMIUM_□i□d_□enerat□s_resource,GL_ANGL□_re□derability_□alidatio□,GL□OES_textu□e_□□e□cil8,GL_A□GLE_cop□_t□□tu□e_3d,GL_EXT_conservative_□epth,G□_OES_com□ressed_EAC_R11_uns□□ned_□ext□re,GL_OES_com□ress□d_□T□□_punchthroughA_sRGB8_alpha_□e□t□re,GL_ANGLE_memor□□s□ze,GL_OES_comp□essed□EA□_R11_s□gned□t□□ture□GL□ANGLE□robust_client_□□mor□,GL_AM□_performance_monito□,GL□□ES_□□mpre□sed_□AC_RG11_signed_textur□□GL_WEB□L_v□deo_textu□e,GL_EX□_textur□_filter_anisotropic□,GL_E□T_blend_func_ex□ende□,GL_ANGLE_get_seria□ize□_co□tex□_string□GL_ANGLE_tra□slated_shade□_s□u□ce,GL□OES_element□ind□x_uint,GL_AN□□E_texture_comp□ession_dxt3,GL_□NGLE_multi_draw,GL_ANGLE_shader_pix□l_local□sto□□ge,GL_A□GL□_re□uest_ex□e□s□on,G□_OE□_EGL_ima□□,□L_ANG□E_base_□ertex_ba□e_instance,GL_OES_g□t_pro□□am□binary,GL□ANGLE□□li□_cu□l_d□stance,GL_OES_draw_buffe□s_indexed□□L_EXT_poly□on_o□fs□t□clamp,GL_A□PLE_clip□distan□e,GL_A□GLE_texture_□ompres□ion□dxt5□GL_OES_surfaceless_co□text,G□□NV_pixel_buffer_object□G□_OES_EGL_image_ex□erna□_e□s□3,GL_EXT_color_b□ffer□□loat,GL_NV_□ramebuf□er_blit,GL_□XT_render_s□o□m,□L_E□T_texture□compr□ss□on_bptc,GL_EXT□texture_c□mpression_rg□c□GL_EX□_rea□_□□rmat□bgra,□L_CHROMIUM_bind_u□iform_lo□ation□GL_EXT_draw□buf□ers_indexed,GL_EX□□m□p_□uffer_r□n□□,GL_O□S_te□ture_borde□_□l□mp,GL□OES_dept□32,GL_ANGLE_s□ader_pixel_□o□□l□storage_co□e□ent,□L_E□□_t□xture_format□BGRA88□8,GL_EXT_robustness,GL_□ES_standar□_derivatives,□L_□NGLE_get□tex_lev□l_param□ter,□□_EXT_texture_storage,GL_□ES_texture_np□t,GL_ANGLE_framebuffer_mul□is□□ple,GL_EXT□□□pack_□ubi□□ge,GL_ANGLE_prov□ki□g□□ert□x,GL_CHR□□□U□_c□py_text□□e,GL_EXT□texture_rg,GL_OES_com□□□sse□_E□C2_sRGB8_alph□□_texture,GL_ANGLE□base_□ertex_□□se_instan□□_sha□□r_bu□ltin□GL_AN□LE_□os□y_et□_□e□od□,GL_EXT_texture□comp□ession_s3tc_□□□b,□L_OES_fbo_□ende□□mi□map,GL_EXT_di□card_frameb□ffer,□L□OES_mapbuffer□GL_O□S_text□re_half_float_□inea□,GL_EXT_clip□□□ntro□□GL_EXT_textur□_□o□de□_cla□p,GL_OE□_sha□er_□ultisample_int□r□ola□ion,□L□EXT_□hade□_textu□e_lod,GL_EXT_□ext□re_mirror_□lam□_to_e□ge,GL_OES_p□cked_dep□h_stencil,GL_ANGLE_t□xture_mul□isample,□L□EXT_c□l□□_buffer_half_float,□L_□ES_co□pre□sed□ETC□_p□nchthroughA_RG□A8_t□xtur□,G□_OES_texture□half_float,GL_EXT_debug_la□el□GL_ANG□□_pack_reve□se_r□w_o□der,□L_EXT_d□aw□buf□ers,GL□NV_pac□_subi□age,GL_OES□compressed_ETC2□RGBA8_texture,GL_□□T_EGL_image_□xternal□w□a□_modes,GL_□ES_te□□□re_flo□t_linear,GL_EXT□dra□_elemen□s_base_ver□□x,GL_EXT□s□GB,□L_CHROMIUM_s□nc_quer□□GL□EXT□multi_d□aw_ind□r□ct,□L_□HR□par□ll□l_shade□□co□pile,GL□ANGLE_framebuffer_b□it,G□_EX□□float_blend□GL_EXT_multisa□p□ed□□□□d□r_to_□ext□re,GL_EX□_□exture□norm16,□L_□NGLE_□li□□t□a□□ays,GL_N□□f□nce,GL_ANG□E_texture_usage,GL_E□T□cli□□cu□l□distance,GL_EXT□frag_depth□□L_ANGLE_mul□ivie□_multisa□□□e,GL_OES_□□mpressed_ETC2_RGB8_texture,GL□□NGLE_d□pth_text□re,□L□ANGLE_polyg□n_□o□e,GL_E□T_occlusi□n_query_boolean,GL_EXT□d□b□g_ma□ker,□□_OES_c□mpressed_ETC2_□RGB8_texture,GL□OES_sample_□a□iables□GL_K□R_deb□g[2024□0□.0216□03:06]OpenGL□xtensions:G□_OES□dep□h2□□GL□A□□LE_st□nc□l_texturi□g,GL_EXT_de□th_cl□mp,GL_NV_s□ader_no□er□pective_interpo□ation,G□_CHROMIU□_lo□e_conte□□,GL_ANG□E_program_cache_□on□rol,GL_ANGLE_instan□□d_arrays,GL_EXT_d□sjoint_timer_quer□,GL_□XT_□exture_type_2_10_10_10_RE□,GL_□HROMI□□_copy_com□ressed_texture,G□_O□S_dr□w_elements_□as□_v□□□ex,GL_EXT_ble□d_min□ax,□L_EXT_textu□e_c□mpression_dxt□,GL_NV□EGL_stream_□ons□mer_ex□ernal,GL_OES_□□L_image_external,□L_OES_□ompressed_EAC_RG□1_uns□□ned□textur□,□L_OVR_mult□v□□w,GL□OES_ve□t□□_array_object,□L_EXT_in□tanced□arrays,GL_OES_texture_floa□,GL_E□T_bas□_i□□t□□ce□GL_OES_rgb8□□□□a8,GL_□VR_multiview2,GL_CHRO□IUM_bind_□enerates_resource,G□_AN□LE_□enderability_v□li□ation,GL_OES_t□xture_□tenc□l8,GL□ANGLE□copy_□exture_□d,G□□EXT_conservat□ve_depth,GL_OES_compressed_E□C_R1□_unsigned□□□□ture,GL_OES_□ompressed_E□C2_p□n□hthroughA_sR□B8□alpha_□exture,GL_ANGLE_□e□ory_size,GL□OES_c□mpressed_EA□_□11_signe□_□extu□e,□L_A□GLE□rob□st_cl□ent□memory,G□_□MD_perf□rma□ce_mo□it□r,GL_OES_compre□sed_EAC_RG11□□igne□_texture,GL□W□BGL_video_tex□□re□GL_EXT_texture_filter_anis□tropic,,GL_E□□_blend_func_extende□,G□_ANGLE_ge□_seri□li□□d_co□te□t_stri□g,GL□AN□□E_tr□nslated_shader_source,GL_O□S_elemen□□i□d□□_uint,GL_ANGL□_te□tu□e_□om□r□ssion_d□t□,G□_ANGLE_□ulti_□raw□GL_ANG□E_sha□er_pixel_local_sto□age,GL_ANGLE_re□uest_□xt□nsion,GL_□ES_□G□_ima□e,GL_ANGLE_ba□e_verte□_base_instance,GL□OES_get_pr□gram_binary,G□_A□GLE_cl□□_cull_□istance,GL□OES_□raw_bu□f□rs_indexed,GL_EXT_□□lygo□_off□et_clam□,GL_A□PLE_□li□_distance,GL_ANGLE_□ext□re_c□mpression□dxt5,□L□OE□□surfaceless_cont□xt,GL_NV_pixe□□b□ffer_obje□□□GL_OES_EGL_□mag□_ext□rnal_ess□3,GL_□XT_color_buff□r_float,GL_NV_□ramebuf□er_blit,GL_□□T_render_snorm,GL_EXT_texture_□ompr□ss□o□_□ptc,GL_EXT□□e□ture_c□mp□ession_r□t□□GL_EXT_re□d_f□rmat_□gr□,GL_CHROMI□M_bind_uniform□location,GL_□XT_□raw_buffe□s_indexed,GL_E□T_□□p_buf□er_range,GL_OES_te□□ur□_bord□r_□lamp,GL_OES_d□pth32□GL□ANGLE_□hader_pixel_local_storage_co□erent,GL_E□□_texture_□ormat□BGRA88□8,GL_EX□_robu□tness,□L_O□S_standar□_de□ivative□□GL_ANGLE_get□□□x_leve□_para□eter,GL□EX□_texture_storage,GL_OES_texture_□pot,GL_ANGLE□frameb□□fer_multisample,GL_EXT_unpack_subimage,GL_A□GLE_□□ovo□in□_v□r□ex,GL□CHROMI□M□c□py_t□x□ure,GL_E□□_textur□_□g□GL_OES□c□m□□esse□_E□C□_sRG□8_□lpha8_texture,GL_ANGLE_base_verte□_base_in□t□nce□sh□der_builtin,GL_ANG□E_lo□s□□e□□□dec□de,GL_EXT_texture_compr□□s□on_□3tc_s□gb,GL_O□S_fbo□re□der_mipmap,G□_EXT_□iscard_framebuffer,GL_O□S_ma□buffer,G□□O□S_texture□half_float□□i□□ar,G□_E□T□cl□p□control,GL_□XT_t□xture_b□rder_clamp□GL_OES_sh□d□r_□□ltisa□pl□_interpo□ation□□L_EXT_sh□der_texture_lod,GL_EX□□texture_□irror_□lamp_to_ed□e,GL_OES□pack□d_depth_stenci□,GL_ANGLE_t□xture_multi□amp□e,GL_EXT_col□r_buffer_half□float,G□_OES_□□mpressed_ETC2_p□nchthrou□hA_RGB□8_texture,G□_O□S_texture□half_float,GL_□X□□debug_label,GL_AN□LE_pack_reverse_row□ord□r,G□_EXT_draw□□uffer□,G□□□V_pack_subimage,G□_□□S_compressed_ETC2_RGBA8_te□tu□e,GL_□XT□E□L□ima□e_□xter□al_wrap□m□d□s□GL_OES_texture_flo□t□linear,GL_□XT□draw_e□emen□s_base_ver□ex,GL_□XT_sRG□,GL_C□RO□IUM_sy□c_q□ery,GL_EXT_multi_draw_indirect,GL_KHR_par□lle□_□ha□er_c□mpi□e,GL□□NGL□_f□amebuffer_blit,GL_EXT_float_b□end□GL_□XT_multi□ampled_render□to_textu□e□GL_EX□_textur□_norm16,GL_AN□L□_c□ient□ar□a□s,GL_NV_f□n□e,GL_ANGLE_texture_usage,GL_□XT_clip_cull_distan□e,GL_EXT_fr□g_de□□h□G□_ANGLE_multiview_multis□mple,G□□OES_□ompre□sed□ET□2_RG□8_textur□,GL_AN□LE_depth_text□re,□L_A□GLE□poly□on_m□de,GL_EXT_occ□us□o□_q□ery_boo□ea□,□L_EXT_debu□□mar□er,GL_OES_com□ressed_ETC2□sRGB□_te□tu□e,□□_OES□□am□le_va□i□bles,GL□KHR_debu□[2024.07.0216:03:06□Open□□E□□ensio□s:□L□OES_de□th24,GL_A□GLE_□□□ncil_texturing,GL_EXT_dep□h□□lamp,GL_NV□shade□_noperspective_interpo□ation□GL_CHR□M□UM□l□□□_c□ntext□□L_A□GLE_program_□ache_con□rol,GL_ANGLE_i□stanced_arrays,□L_EXT_d□sjoint_timer_que□y,GL_EXT□t□xture_type□2_10_10□1□_R□□□GL_CHR□MIU□_copy_compres□ed_□exture,GL_OES_□raw□elements_ba□e□ve□tex□GL_EXT_blend_minmax□□L_EXT□te□ture_c□mpres□□on_dxt1,□□_NV_EGL_st□□am_consumer_external,GL_OES□EGL□□m□□□_ex□ern□l,GL_OES_compres□□d_EAC_RG11_□□signed_□e□ture,GL_OV□_multivie□,GL_O□S_ver□ex_□rr□y_o□j□ct,□□_EX□□i□s□anced_arrays,GL_O□S_texture□float,GL_EXT_b□□e_instance,GL_OE□_rgb8□rgba8,GL_OVR_multi□i□w2,GL_CH□OMIU□□bind_gen□rates_resou□ce,GL_ANG□E_□endera□ility_validatio□,GL_OES_t□xture_sten□il8,GL_A□G□E_cop□_text□re□3d,GL_EXT_conse□vative_depth,□L_OES_compress□d_EAC_R11_□nsigned_text□re,GL_OES_compressed_E□C2_punchthro□gh□□sRGB8_□lpha_□exture,GL_ANGLE□memory_si□e,GL_OES_compress□d_EAC_R11□sign□d_t□x□ure,□L_□NGL□_robu□t_□lient_memory,GL_AMD_performance_monitor,G□_OES_compr□ssed□EAC_R□11_sign□d_texture□GL_WEBG□_vid□o_□e□□ure,GL_EXT_□exture_filter□anisot□opic□,□L□E□T_ble□d_fu□c□extended,GL_ANGLE_get_ser□alize□_context_□tri□□,GL_ANGLE_□ransla□ed_sh□der_source,GL_OES_e□□ment_index_uint,GL_AN□LE□□exture_compr□□sion_□x□□,GL_ANGLE_mu□ti_draw,□L_A□GLE_sh□der_p□xel_local_□torage,GL_ANGLE_r□q□est_extension,GL_OES_EGL_image,GL□A□GL□_base□ve□tex_base□instance,GL_OES_get_p□ogram_bin□ry,G□_ANGL□_clip□cull_distanc□,G□_OE□□dr□w_buffers_indexed,G□_EXT_po□y□on□offset_clamp,GL_AP□LE_clip_distance,GL_ANGL□_te□ture□com□ression_dxt5,GL_OES□surfaceles□_c□□□ext,GL_NV_pix□□_buffer□objec□,GL_OES_EG□_i□ag□_exte□n□□_essl3,GL_EXT_color_b□ffer_□□oat,GL_NV□frameb□□fer□bl□t,GL_EXT_render_s□orm,G□_EXT_te□t□re_compression_bptc□GL_EXT_texture_compre□□ion_□gtc,GL_E□T_read_form□t_bgra,GL_CHROMIU□_bind_uniform_location,G□_E□T□draw_buff□rs_□ndexed,GL_□X□_ma□_buf□e□_r□□ge,GL_OES_te□ture_bor□er_clam□,GL_O□S_d□pth32□GL_ANGLE_□□□der□pixel_l□cal_storage_co□ere□t,GL_EXT_□e□□ur□_format_□GRA8888,GL_EXT_ro□ustn□□□,GL_□ES_sta□dard_deri□ativ□□,GL_A□GLE_get_tex_level_paramete□,GL_EXT_texture_st□rage,G□_O□S_□ex□ure_npot,GL_ANGLE_□ramebuffe□_multis□mp□e□GL_EX□_u□pac□_subimage,G□_□NGLE_provoki□□_v□rtex,GL_CHROMIUM_□opy□tex□ure,GL_EXT_texture_rg,GL_□ES□□ompressed_ETC2_sR□B8_a□pha8_text□re,GL_AN□LE_base_ver□e□_base_instance_sh□□er_□uiltin,GL□□□GLE_los□y_□t□_d□code,GL_EXT_□e□ture_compress□o□_□□tc□srgb,GL_OES_f□o_render□mi□map,□□□EXT_d□scard_f□ame□uffer,GL_O□S_m□pbuf□er□GL_O□S_□e□ture_half_float_□i□ear,GL_EXT□clip_□ontrol,GL_EXT_texture_b□rder_clamp,GL□OES_s□ader_multisam□l□_inter□olatio□□G□□EXT_s□ader_t□x□ur□_□od,GL_EXT_□exture_□□rror_clamp_t□_□dge,GL_OES□□acked□depth□stencil,G□_ANGLE_te□ture_m□l□i□a□ple,GL_□XT_color_bu□fer_□al□_float□G□_OES_□omp□□ssed_ETC2_punc□throu□□A_RG□A8_□□□ture,GL_OES_te□ture□ha□f_float,GL□E□T_□e□ug_label,G□_□□G□E_□ack_□ever□e_r□w_order,G□_E□T_draw_buffers,GL_NV_□ack□subima□e□□L_OES_compre□□ed_ETC2_□GBA□_texture,GL□E□T□EGL_□ma□e_external_wra□_□odes□GL_OES_texture_float□□in□ar,□L_EXT_□raw_e□ements_b□se_vert□x,GL_E□T_sRGB,GL_CHROM□UM_s□nc_qu□ry,GL_E□T_m□lti_draw_i□□irect,GL_KHR_paral□el_sha□er_□o□p□□e□GL_ANGLE_fr□mebuffer_blit,GL_EX□□float□b□end,GL_EXT□□ul□is□mpled_render_to□□exture□GL_EXT_te□ture□norm16,□L_ANGL□□client_arr□ys,GL_N□_fence,GL_AN□LE_textu□e_□□□ge,GL_□XT_clip□cull_di□tan□□,GL_EXT□□ra□□de□th,GL□ANG□E_multiview_m□ltisample□GL_OE□_compressed_ETC□_RGB8_te□□□re,GL_ANGLE_d□pth_texture,GL_ANGLE_polygon_mode,□L_EXT_occ□usion_query□□ool□a□,G□_EX□_debug□□a□ker,GL_□ES_comp□essed_□TC2_sRGB8_text□□e□GL_OES□sampl□_variables,GL_□HR_□□bu□[2024.0□.02□6:03:06]Op□nGLExtensions:GL_OES_□epth24,GL□AN□LE_stencil_texturing□GL_EXT_□epth_clam□,GL_NV_shader_no□□rspe□tive_inter□ol□tion,GL_CHROMIUM_lose_context,GL_AN□LE□progra□_□ache□cont□ol□□L□ANG□□_ins□anced□arrays,□L_□□T_dis□oint_time□_query,GL□EXT_□extu□e_type_2_10_10_1□_REV,□L_C□ROMIUM_c□py_□□□presse□_texture,GL_OE□_d□aw□el□ments_base_verte□□G□_□XT_blen□_□□nmax,GL_EX□□t□xtur□□co□□ressi□□□dxt1,GL_NV_□GL□stre□m_consumer_external,G□_OE□_EGL_i□age_externa□,G□□□ES_com□□essed_EA□_RG11□un□igne□_te□ture,GL_O□□_m□ltiview,GL_O□□_v□rtex_a□ray_o□ject,□L_□□T□ins□an□ed_arrays,GL□□□S_te□tur□_fl□at,G□_EXT_base_i□stance,GL_OES_rg□8_r□ba8□GL_OV□_□ul□iview□,GL_CH□OM□UM_bind□ge□erates_re□ource,GL_ANGLE_ren□erability_valida□ion,GL_□ES_te□ture_stenci□□,□L_AN□LE_copy_te□t□□e□3d,GL□□XT□□onservat□ve_depth,GL□OE□_com□ress□d_EAC_R□1_unsigned_texture□□L_OES_com□ressed□ETC2_punchthroughA_sRGB8_□lpha_textu□e,□L_□NGLE_memory_s□z□,GL_□ES_compres□ed_EA□_R11_signed_textu□e,GL_ANGLE_robust_client□me□□ry,□□_AM□_performance_monitor,□L_□E□□compressed_EAC_RG□1_signe□□textur□,G□_WEBGL_v□deo_text□re,□L_□XT_□e□tur□_filter_anisotropic,,GL_EXT_bl□nd_□unc□e□t□nded,GL_□NGLE_get_seri□lized_c□n□ext_stri□g,□L_□NG□E□transl□ted_s□ader_source,GL□OE□□e□ement_index□□int,GL_A□GLE_tex□ure□comp□ession_□xt□,□L□□N□LE_mu□ti_d□□w,GL_ANGLE_shader_pi□el□local_stora□e,G□□ANGL□_requ□□□_extensi□n,□□_O□□_□GL_image,GL_□NGLE_base_ve□te□_base_in□tanc□,GL_O□S_get_prog□am□bin□ry,GL_□NGLE_□lip_cull_dis□□n□e,GL_OES_draw_buffers_in□e□ed,GL□EXT_p□lygon_□ffset_clamp,G□□AP□LE_c□ip_dist□□ce,□□_ANG□E□text□re_compress□on_dxt□□G□_OE□_surfac□les□_□o□text,GL_□V_pixel_buffer_object,GL_OES_E□L_image_exter□a□_essl3,□L_EXT_color_buffe□_f□oat,GL_N□_f□a□ebuffer_blit□GL_EXT_□e□der□□norm,G□_EXT_t□xtu□e□co□pr□ss□o□_bptc,GL_□XT_□ext□re_compression_rgtc,GL_E□T_□ea□_format_bgra□GL_CHROMIUM_bind_unifo□m_□ocat□on,GL□EXT□□raw_buffers_inde□e□,GL_EX□_map_buffer_r□nge,G□_OES_texture_bord□r□clamp,GL_□ES_d□pth3□,□□_ANGLE□shader□pi□el_l□cal_s□orage_coherent,GL_EXT_tex□ure□format□BGRA8888,GL□EXT_□ob□□□□ess,GL_OES_standard_derivati□□s,G□_ANGLE□get_tex_□eve□_parame□er,□L_□XT_texture_□torage,□L_OE□□□exture_□p□t,GL_AN□LE_fram□buffer_multisample□GL_EXT□unpack□subi□age,G□_ANGL□_□rovo□ing_□ertex,□L_CHROMIUM_copy_texture,GL_EXT_text□re_□g,GL_OE□_co□pressed_E□C2_sRGB□_□lpha8_t□xture,□L□ANGLE_base□vertex_□□□e_instance_s□a□er_builtin,G□_ANGLE□l□ssy_etc□□ecode□GL_E□□_texture_c□mp□ession_s3tc_□rg□,□L_OES_□bo□render□mipmap,□L_EXT_discard_f□amebuffer□GL□O□S_m□p□uffer,GL_OES_textur□_half_float_linear,□L_E□T_clip_control□GL_EXT_tex□ure_bor□e□_clam□,G□□OES_shader_mu□t□sa□ple_inte□polatio□,GL□EXT_shad□r_texture_lod,GL_EXT_t□xture_mirror_cla□p□to□edge,GL□OE□_p□ck□d_depth_stencil,GL_□N□LE_te□ture_□ultisample,GL_EXT_color□buf□□r□□alf_□loat,G□_OES□compressed_ET□2_pu□c□throughA_RGB□8_□e□t□□□,GL_OES_texture_ha□□_float,□L_EXT□debug_labe□,GL_ANGLE□pack_r□verse_row_or□er□GL_□X□_draw_buffer□,GL_□V_pac□□□ubimage,G□_OES_compress□d□ETC2□R□BA8_textu□e,GL□EXT□E□L_image_externa□_wrap_mod□s,GL_O□S□t□xtur□_float_linear,GL_EXT_draw_el□m□nts_base_vertex□GL_EXT_□RGB,GL□CHROMIU□□sync_que□□,G□_EXT_multi_draw_indirect,□L_KHR_p□ra□lel_shader_compile,GL_ANGLE_fram□□uf□er_blit,GL_□XT_float_blend,GL_EX□_□ultisampled_rende□_to_tex□ure,GL_EX□_tex□ure_norm1□,GL□□NGLE_cl□□nt_arr□□s,GL□N□□fence,GL_ANGLE_te□ture_usag□,GL_E□T_cl□p_cul□_dista□ce,GL_EXT_frag_dep□□,G□_ANGLE_multiview_multi□a□ple,□L_OES□compress□d□□TC2_RG□8_te□ture,GL_ANGLE□depth□□exture□GL□ANG□E□pol□□on_mode,GL_EXT□occlusion_qu□ry_b□□l□an□GL_E□T□debug_mar□er,GL_OES_□ompre□sed_ETC□□□RGB□_□exture,GL_O□S_sa□ple_var□ables,GL□□HR_de□ug ... 详情